Friendmo app

UIUX Designer

— PROJECT NAME

Friendmo


— ROLE

UIUX Designer


— DATE

2020

Context


Friendmo is an app for doing good. The app suggest users specific goods every day or the ability to create their own goods.

The more good you do, you earn badges and unlock rewards.


The idea is make you a better you, better friend, better family and community member, and happier human.



Goals


  1. *Encourage people to take an act of kindness, a good every day
  2. *Provide them with creative suggestions
  3. *Keep track of what they done


App flow. This is the first flow, which then was simplified and some functionalities were merged.

Onboarding screens. 5 friends need to be added to unlock your first 5 goods. The app will ask for permission to access your contacts, otherwise contacts can be added manually.

Home screen, My goods, Badges and Friends. A good can be sent or created, from the main screen and My goods section. You can also select a friend from you friends list to start doing good.

Available soon! https://friendmo.com/


Figma components

Onboarding